Companies/GameStop/product line
scalingproduct line

Collectibles

The fastest-growing business: sales rose 56.6% in the second quarter of fiscal 2026 and made up 45.1% of that quarter's net sales.

GME market data

The numbers

Net sales$356.3 millionQ2 fiscal 2026 (13 weeks ended August 1, 2026) · +56.6% vs $227.6 million in Q2 fiscal 2025 · source ↗
Net sales$1.06 billionFiscal 2025 (ended January 31, 2026) · +47.7% vs $717.9 million in fiscal 2024 · source ↗

What it is

Collectible products sold in stores and online. It is now the largest category by sales in the latest quarter, and it carries the growth story for the store business.

Why it matters to the stock. Collectibles is the growth engine that offsets the decline in games. Traders watch its growth rate and margin because it is replacing the video game business as the main reason sales are stable.

News

GameStop Q2 sales fall 18.7% to $790.2 million; net income $298.7 million; EBITDA outlook raised

GameStop reported second-quarter fiscal 2026 results for the 13 weeks ended August 1, 2026.

Earnings

GameStop Q1 sales rise 14% to $835.3 million on collectibles; net income $389.6 million

GameStop reported first-quarter fiscal 2026 results for the 13 weeks ended May 2, 2026.

Earnings

GameStop fiscal 2025 sales fell 5.1% to $3.63 billion; net income rose to $418.4 million

GameStop reported fourth-quarter and full-year fiscal 2025 results for the year ended January 31, 2026.

Earnings